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Open Discussion / 2 color pushbutton?
« on: January 29, 2017, 03:36:11 AM »
If I've completely missed this, my apologies as I've just started with AHMI. After a bunch of trial and error I was able to get it to talk to my Productivity 2000 tonight.
In every one of my HMI's I use a lot of two color push buttons. Meaning, the color of the pushbutton is based off of "Tag A", where the function of the pushbutton (set, reset, latched) operates "Tag B". I design escape games and use the HMI for over-rides of the games. For the game operator, all of the buttons start out as yellow. When the player completes a game, the button turns green. If the player is having issues and the operator needs to bypass a game, they press the button, which over-rides the game and then the button turns green, just as if the player had completed it themselves.
In C-More, this is called an "indicator button". Is there any such thing in AHMI?
In every one of my HMI's I use a lot of two color push buttons. Meaning, the color of the pushbutton is based off of "Tag A", where the function of the pushbutton (set, reset, latched) operates "Tag B". I design escape games and use the HMI for over-rides of the games. For the game operator, all of the buttons start out as yellow. When the player completes a game, the button turns green. If the player is having issues and the operator needs to bypass a game, they press the button, which over-rides the game and then the button turns green, just as if the player had completed it themselves.
In C-More, this is called an "indicator button". Is there any such thing in AHMI?