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Messages - Brandon_K

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Open Discussion / Re: 2 color pushbutton?
« on: January 29, 2017, 08:23:54 PM »
All of my stuff on C-More has been pretty basic.  Single page, a ton of indicators, a dozen "indicator buttons", some diagnostic info, real-time timer, etc.  I've never used more than 100 tags in a single page I don't think.

But what I did just think about, I've never deployed a single one over ethernet.  They've all been RS485 over CAT5.  Maybe that has something to do with it.  Our customers are about as cheap as they come (it's a very, very low "bar of entry" business) and I can't ever get the budget to work with anything outside of the Micro's or non-ethernet EA9's.  Which is the exact reason why I'm playing with AHMI.  I'm going to build an interface and test it on a RPi Touchscreen system (which I rather like as they make a nice desktop case/stand for it), or a 2 in 1 tablet.  Have you tried to run these over wifi?  While I dread all things wireless, we have a customer requesting a wireless solution, preferably tablet.  Thankfully, it will be the only device on the AP.

I'm also awaiting one of the 10" Chinese HMI's.  I've been playing with their software and some of it is easy, but other parts are a little rough to figure out and of course, there isn't much in the way of help on them.

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Open Discussion / Re: 2 color pushbutton?
« on: January 29, 2017, 12:28:50 PM »
Thanks Archie.  That'll get me by for now.  I suspect I could commission one of my programming buddies to make me a 3D style button like the C-More, that is more akin to the square illuminated button, with the different state colors that I need.

As far as your issues with the C-More, that's interesting. I would say something else is incorrect with that C-More or the system it's connecting to.  I've used quite a few of them (Micro's and EA9's) with my games without issue (outside of cost and display resolution, which is why I jumped into AHMI in the first place)  All of my games run a time clock in the PLC, which is displayed to the game master's HMI.  I've had no issues with delay on anything, even updating a constantly rolling display (the game clock is in mm:ss format)

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Open Discussion / 2 color pushbutton?
« on: January 29, 2017, 03:36:11 AM »
If I've completely missed this, my apologies as I've just started with AHMI.  After a bunch of trial and error I was able to get it to talk to my Productivity 2000 tonight.

In every one of my HMI's I use a lot of two color push buttons.  Meaning, the color of the pushbutton is based off of "Tag A", where the function of the pushbutton (set, reset, latched) operates "Tag B".  I design escape games and use the HMI for over-rides of the games.  For the game operator, all of the buttons start out as yellow.  When the player completes a game, the button turns green.  If the player is having issues and the operator needs to bypass a game, they press the button, which over-rides the game and then the button turns green, just as if the player had completed it themselves.

In C-More, this is called an "indicator button".  Is there any such thing in AHMI?

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